//#include "GLViewNewModule.h" //GLView subclass instantiated to drive this simulation
#include <memory>
#include <vector>
#include <string>
#include "Vector.h" //Uses AftrBurner library
#include <fmt/core.h>

void bar( std::vector<std::string> const& args )
{
   Aftr::Vector v{1,1,1};
   auto x = v * 2.0f;
   fmt::print( "V is {:s}\n", x.toString() );
    //do
    //{
//       int simStatus{0};
       //std::unique_ptr<Aftr::GLViewNewModule> glView(Aftr::GLViewNewModule::New(args));
       //simStatus = glView->startWorldSimulationLoop();
    //} while (simStatus != 0);

}

